The controls
Hold mouse, touch or Space to grab the highlighted anchor. Release to fly. A / D or arrows add gentle air steering. P pauses.
GAMEStickman GrappleGetting the game and its graphics ready. Almost time to play.
Loading game files · your progress is safeCatch a rope. Find your flow. Swing a colorful stick acrobat through 60 bright courses with smooth momentum, route gems, launch pads and two checkpoint rescues.
Full game guideHold mouse, touch or Space to grab the highlighted anchor. Release to fly. A / D or arrows add gentle air steering. P pauses.
Release on the upward arc to carry your momentum. Follow gold route gems for extra Game Coins. White spring pads recover height; angled pads and walls rebound along their surfaces, while arrow pads launch you higher. Progress markers rescue your first two falls; a third ends the run. All character finishes use the same rope physics.
Play as a guest to save on this device. Connect Discord for account saves across devices. Skidabi Gold buys skins; gameplay upgrades live inside each game.
Save & account help
CATCH YOUR NEXT UPDRAFTCatch a rope. Find your flow.
Hold mouse, touch or Space to grab the highlighted anchor. Release to fly. A / D or arrows add gentle air steering. Leave options let you bank your life.
Release as you swing up past an anchor for a flow boost. Follow gold route gems for extra Game Coins. Spring pads compress and rebound to recover height; launch pads send you forward. You curl into a ball in flight and unfold on the rope. Progress markers rescue your first two falls; a third ends the run. Twelve course patterns vary anchor heights, spring staircases and long slingshots. Later courses add optional high routes. Small seams and glancing pad hits are forgiving. All character finishes use the same rope physics.
Earn 3 stars.